11 June 2025
Let’s take a moment to think about your favorite game, book, or movie. What was the world like? Was it gritty and futuristic with neon-lit skyscrapers? Or maybe it was a magical realm where the laws of physics took a backseat to sorcery and enchanted gadgets. Now ask yourself — what made that world feel real? Odds are, a big part of that immersion came from its use of technology and invention.
World building is more than just drawing maps and naming cities. It’s about crafting a believable, breathing universe. And nothing breathes life into a fictional world quite like the creative use of tech and tools — whether they’re forged from steel or spun from imagination.
In this article, we’re diving deep into the role of technology and invention in world building — especially in games — and why they matter more than you might think.
Imagine a medieval fantasy game where characters ride dragons but still rely on candles for light. That’s fine — but then you meet a town with magical, self-cleaning streets and talking mirrors. Suddenly, your brain goes: “Wait, what? How does that work?”
Consistency matters, and that’s where tech and invention come in.
Whether it's steam-powered airships or AI-driven robots, technology can anchor your make-believe world in a sense of realism, even if the rules are completely made up.
Let’s say you’re playing a game where the most advanced tech is used for farming rather than warfare. That tells you a lot about the world, right? Maybe this society values peace and sustainability. On the flip side, a world where invention focuses on weapons and surveillance might foster a sense of tension and control.
Invention prompts questions. It teases a backstory. It’s one thing to have a cool world; it’s another when that world makes you wonder about its past and future.
Even better? That tech can play into the plot. Maybe it helps, maybe it causes problems. Either way, it makes things more interesting.
The trick to strong world building isn’t picking one and running wild — it’s deciding where your world falls on the spectrum and sticking to it (unless change is part of your story arc).
In a game like Skyrim, alchemy and enchanted weapons function as tech. They make the world feel rich and alive, even without circuits and code.
Here, invention often leans into magic or craftsmanship. And that’s totally valid, as long as it follows the world’s rules.
You see a lot of this in cyberpunk-style games. Games like Deus Ex or Cyberpunk 2077 use advanced tech to not just look cool but comment on societal issues.
So whether it's swords or sentient drones, the tech in your world helps define what kind of stories you can tell.
In Horizon Zero Dawn, for example, the world is visually shaped by the remnants of long-lost tech. Giant robotic creatures roam a landscape overgrown with nature. No long monologue needed — you see the collision of invention and decay just by walking around.
The tech in a game doesn’t just add flavor — it often becomes the very mechanics you use. In Portal, the portal gun isn’t just a puzzle device; it is the world. The entire setting revolves around the existence and misuse of that tech.
Imagine playing an RPG where the common folk view elevators as magical devices left behind by the Ancients. Instantly, you’ve added depth and mystery to something as mundane as vertical transport.
In the real world, invention builds on invention, right? First comes the wheel, then the cart, then the car, then the rocket. So why shouldn’t your game world follow suit?
Games like Civilization lean into this big time. You start with sticks and end up launching satellites. That sense of progression is a huge part of the immersion.
Nuclear power can light up cities… or destroy them. AI can optimize society… or control it.
Showing both sides of invention makes your world deeper, grayer, and way more interesting.
But there’s a catch — even wild inventions need some kind of internal logic.
That doesn’t mean you need a PhD-level explanation. Just enough to help players suspend disbelief.
Think of games where old-school-looking worlds suddenly reveal hidden advanced tech. Or characters powered by ancient inventions nobody fully understands.
That clash between old and new? It’s storytelling gold. It invites players to keep digging, looking for clues about how things came to be.
It’s not just about the gadgets or the gear. It’s what those inventions say about the people who made them. It's about the ripple effects they create in society, culture, and the environment. And when done right, they can be the very heartbeat of your story.
So go ahead — build that solar-powered wizard tower. Give your rebels hacking drones made from scrap metal. Create, invent, tinker. Because at the end of the day, the worlds we remember most are the ones that felt alive.
all images in this post were generated using AI tools
Category:
World BuildingAuthor:
Audrey McGhee